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Addon Editor Ver 3

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Notice: Ver. 3 includes an update that prevents crashing. Please update if you have an older version.

I've had this idea for a while after learning you can nullify an addoncomponents Addon.

To use:
Drag and drop in your scripts and use the command [addonedit

What it does:
-Allows you to add items to an existing addon
-Allows you to remove items, or delete them from an addon
--Remove: just removes it from the addon, so you can move it to somewhere else on the addon and then readd it
--Delete: removes and deletes the item

You can add both static and non-static items. Non-statics will be "converted" to static items and non-static item deleted.

Uses: Other than shard decorators, I'm not sure. But being able to "link" items to an addon, so you can easily move/delete them all at once is a nice benefit in my opinion.

- I noticed an issue with the gump not closing, that's been fixed and I added a close button to the upper right corner

* Added Basic Addon: single tile addon to use for creating new stuff
-- New button in the Editor gump allows you to easily create/add one

* AddonEditorTool: an item that when doubleclicked will bring up the Editor gump. For those of you who prefer to use items over commands

# Corrected multiple issues with the gump and how it functioned.
# Added a check to see if the selected Addon is null or deleted
# Fixed an issue that will crash the shard if you try to add anything other than an existing AddonComponent.
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Latest updates

  1. Multiple Fixes

    Made multiple fixes to the gump, targeting, Delete check Also realized there was an error that...
  2. Multiple Updates

    Gump now closes, yay! - Added Basic Addon: a single tile addon you can add to -- New button on...