- Drag and drop
You can just add " this.PackItem(MasterScroll.CreateRandom(1,1)); " To the normal place, but this allows players to steal it and not kill the monster.
Your best option would be to add it into a monsters ondeath method.
if (Utility.RandomDouble() < 1.0) // 100% Chance to drop
c.AddItem(MasterScroll.CreateRandom(1, 1)); "
Probably not needed on most servers... just a little something I made.
Was just an edit of the transcendence scroll so i give credit where due.