Recent content by Bcrowly

  1. Bcrowly

    Ridable Mounts

    Waw! 1574980006 I should look into tiledata in order to get the graphic extraction? or in animation editor, cause i don't find any dragon mounted with a dummy.
  2. Bcrowly

    Ridable Mounts

    Gotcha, gotta try to make it happen.
  3. Bcrowly

    Ridable Mounts

    So when you mean, like a horse, i should override just a ridable mount, example: ridgeback? :P Thanks for the helping tho.
  4. Bcrowly

    Ridable Mounts

    So, after all these mods, you don't think is doable for existing mobiles? such as dragons, Navrey etc.
  5. Bcrowly

    Ridable Mounts

    Wich changes did you make to the mounts ? just for curiosity.
  6. Bcrowly

    Ridable Mounts

    Hi guys, after doing amount of work with regions and stuff, I wanted to just chill out from ingame things, and wanted to take a look arround for Ridable mounts, goin thru the forum, saw a post about client changes after patch 7.0.5? where tiledata was converted to whatever. (didn't understand...
  7. Bcrowly

    Porting old map

    UOFiddler has an option to port maps, with statics too.Saw a couple of statics wrong, that's maybe what youre refering to?
  8. Bcrowly

    Porting old map

    After digging arround, you can do this with Fiddler, what i was doing wrong was edditing map, and then port old map statics in to the folder, actually theres no need since statics are on the map already. Thread can be closed. A new server born today.
  9. Bcrowly

    Porting old map

    So i can use that program, and then just put the size of the actual maps? it will just overwrite and keep the old map?
  10. Bcrowly

    Porting old map

    Hi there!, im trying to setup a custom map, its from an older version of the game, i been reading arround the forum, found out that maps have different scale between new and old clients, if i want to convert the map, wich is the best way to do it? Tried with UOfiddler, exporting original map...
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