Recent content by Evanonian

  1. Cleanup Points

    What code did you take from TrueUO to fix the SA content? I'm trying to run a OSI clone and I'm having issues with the SA content as well.
  2. Help with ServerList.cs

    I was wondering if anyone is feeling nice enough to make this ServerList.cs work on ServUO Pub 57-58. I can pay you for your work. // ================================================================================================== // ServerList.cs //...
  3. Can't figure out this error.

    Oh I see now, that worked, thanks everyone!
  4. Can't figure out this error.

    In DecorateDelete.cs They use DecorateDelete.Generate("Data/Mondain's Legacy/Trammel", Map.Trammel); I don't see a third parameter.
  5. Can't figure out this error.

    I'm trying to take this old decoration generation command script and use it to generate my own custom decoration .cfg. I get this error on compile and I can't seem to figure it out. Script: using System; using Server; using System.IO; using Server.Commands; using Server.Items; using...
  6. Mount change color when mounted.

    I tried OnDoubleClick, but when I clicked the mount the spell wouldn't cast. That's probably what you mean by returning the base? Could you elaborate on that, I'm still learning C#.
  7. Mount change color when mounted.

    I'm trying to make a mount change to a random metal hue when mounted, but I can't seem to find a method for when a player mounts. I have it set in the constructable, but that only applies to when the item is added. I want it to choose a random metal hue every time it's mounted, so it's never...
  8. Globally edit XML Spawner?

    Do I just select all spawns in Ilshenar in xml finder and enter the command at the bottom like this?
  9. Globally edit XML Spawner?

    I thought MinDelay and MaxDelay controlled when they spawn. NextSpawn is just the time left isn't it? UPDATE: I mispoke in my OP. I meant MinDelay/MaxDelay not NextSpawn
  10. Is there a cfg for skill gain rate?

    I'm new to ServUO and I just figured out that some values can be changed in the .cfg and not the .cs file itself. A lot less hard coding needed, I like it. lol However, to answer your question, incase you didn't know. .. In SkillCheck.cs I changed this if (toGain == 1 && skill.Base <= 10.0)...
  11. Globally edit XML Spawner?

    I am using the default XML Spawns that come with ServUO. However I want Ilshenar spawns to be boosted. Is there a global command to set the NextSpawn time of all XML spawners on a specific facet? Thanks,
  12. How to enable email registration?

    I would like the ability for the server to send them a auth code in a email and once their email is validated they can use the [account or [password command to change information of their account.
  13. How to enable email registration?

    Hey, I was wondering how to enable email registration, so when a player logs in, it asks them to enter a email to secure their account etc. I've tried Email.cfg and Email.cs nothing seems to work, when I login, no email prompt. Thanks,
  14. Convert PublicMoongate.cs to string

    Here is my whole PublicMoongate.cs #region References using System; using System.Collections.Generic; using System.Linq; using Server.Commands; using Server.Engines.CityLoyalty; using Server.Factions; using Server.Gumps; using Server.Mobiles; using Server.Network; using Server.Spells...
  15. Convert PublicMoongate.cs to string

    UPDATE: The PublicMoongate.cs from the ServUO-master build allows you to add strings by default. I try to compare both PublicMoongate.cs files to see what I should change, but I can't figure it out. UPDATE UPDATE: I added this to my PublicMoongate.cs public class PMEntry { public...

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