I was wondering if anyone is feeling nice enough to make this ServerList.cs work on ServUO Pub 57-58.
I can pay you for your work.
I'm trying to take this old decoration generation command script and use it to generate my own custom decoration .cfg. I get this error on compile and I can't seem to figure it out.
I'm trying to make a mount change to a random metal hue when mounted, but I can't seem to find a method for when a player mounts.
I have it set in the constructable, but that only applies to when the item is added. I want it to choose a random metal hue every time it's mounted, so it's never...
I'm new to ServUO and I just figured out that some values can be changed in the .cfg and not the .cs file itself. A lot less hard coding needed, I like it. lol
However, to answer your question, incase you didn't know. ..
In SkillCheck.cs I changed this
if (toGain == 1 && skill.Base <= 10.0)...
I am using the default XML Spawns that come with ServUO. However I want Ilshenar spawns to be boosted. Is there a global command to set the NextSpawn time of all XML spawners on a specific facet?
Hey, I was wondering how to enable email registration, so when a player logs in, it asks them to enter a email to secure their account etc.
I've tried Email.cfg and Email.cs nothing seems to work, when I login, no email prompt.
Here is my whole PublicMoongate.cs