Recent content by Vert-I-Go

  1. Vert-I-Go

    Animation Creation Folders

    This is setup for classic Ultima Online Client. Not for Enhanced Client or UOClassic game modifier. Just the Plain Client animations.
  2. Vert-I-Go

    Animation Creation Folders

    Vert-I-Go submitted a new resource: Animation Creation Folders - Animation Resource Read more about this resource...
  3. Vert-I-Go

    Animations Animation Creation Folders 1.0

    This is a WinRar file that contains a group of folders which contains a description of all the different types of UO animation types People & Equipment, Monster Animation and Animal Animation. I used this setup to place my image files into these folders to then later create VD files. I labeled...
  4. Vert-I-Go

    Gumps Art Needed

    Thank you :)
  5. Vert-I-Go

    Gumps Art Needed

    Yes thank you opps though I did demon belt twice meant to call out the candycane staff also oh and if there is a demon belt gump 61565 for females also would be the gump number
  6. Vert-I-Go

    Gumps Art Needed

    Does anyone happen to have the gump artwork for 1565 EQUIPMENT 0 # EQUIP_Belt_Demon_H 1565 EQUIPMENT 0 # EQUIP_Belt_Demon_H 1550 EQUIPMENT 0 # EQUIP_Orb_H
  7. Vert-I-Go

    New Mount/Mob?

    if you can extract the full animations from the clients with all the blocks I can get them working fully and properly. with eat attack get hit and everything unless these are special mounts with mount properties only like the ethereal bouras Closest thing to get to that would be a Centaur mount...
  8. Vert-I-Go

    lion-----O

    are you trying to get this animated?
  9. Vert-I-Go

    Help needed with creature animation

    In mobtypes ANIMAL classification would be using the number of frames per blocks you have for death and things you have if you pulled a vd file from the enhanced cleint and plugged them into the classic client because people havent been converting them correctly to be used in the classic client...
  10. Vert-I-Go

    Custom scripts

    What happened to all the custom scripts. Where is the forum with all the custom scripts in it. can't find it anywhere with the new format did it disappear?
  11. Vert-I-Go

    UoFiddler not showing the new art.

    Ok figured out why not showing my custom stuff Deleting the lines for gumplegacy.uop file location making that blank will now show my custom stuff. same goes for art files and so on.
  12. Vert-I-Go

    UoFiddler not showing the new art.

    ok ya didnt expand the image from forum. so was probably the free art slot indicator highlight I have seen before highlighted red in fiddler. Either way the new fiddler has had some issues ever since you had to compile it yourself. Seems to me I dunno just saying
  13. Vert-I-Go

    Help needed with creature animation

    2d Non Enhanced client death frame for high animation creatures like lets say a dragon or regular monsters not animals like horse are 4 frames per direction for death not 6 or 8 Down, Downleft, Left, Upleft and Up 4 frames per each direction. For low animation creatures they are 6 frames per...
  14. Vert-I-Go

    UoFiddler not showing the new art.

    In the past if it showed a red square that meant you had a verdata.mul file used in your files see if its reading that also if so take the verdata.mul file out the verdata.mul file was an old way of adding graphics files to game in one file compressed. don't really need it now adays using...
  15. Vert-I-Go

    Mercenary System for 57

    Maybe a leveling system to the to rank them up get abilities as they level?

Active Shards

Donations

Total amount
$0.00
Goal
$500.00
Back