OK. Everyone take a deep breath.
This is a post to let you know what is an "acceptable" post, and what is an "unacceptable" post.
Yes, it says "...anything goes!" But, come on! Let's not be idiots, ok?
Here are some examples of Great posts (with some fill in the blank options)...
Welcome to ServUO!
Feel free to post in the Script Support section with any questions about modifying existing scripts or creating your own custom scripts.
You can find guides and useful information in the Tutorials and documentation section.
I hope you enjoy these forums, and remember that...
This was written in 2014, and not updated much since then. At the time it was completely plug and play compatible, but there have been many changes to ServUO over the years. If you post the errors, most likely we can get past them. It is most likely something easy, like a constructor that was...
If I were you I would skip Radio buttons altogether. Just use variables that get changed and passed back into the gump to "simulate" radio buttons. In this way, the total would get updated before they apply the changes. To show you how this works in pseudo code:
public bool m_first, m_second...
Radio buttons and Check boxes are not the same as Reply buttons.
A Reply button has exactly one value - which you can find using info.ButtonID.
Checks and Radios have more than one value - which are stored in Switches[ ] - which you can get using info.Switches[n], where n is the switch ID. Or...
In AnimalTaming.cs in the constructor for the Internal Target, it shows this:
base(Core.AOS ? 3 : 2, false, TargetFlags.None)
That shows that the range is 3 in AOS+ or 2 below that. Range for most spells will be configured in each spell.
I took this screenshot using Feladrin's 188.8.131.52 and RunUO 2.1. It would not load correctly using ServUO. Also, even on RunUO 2.1 it still tries to drop you in New Haven on startup, so you start out in the woods to the West. Also, deco would not work properly as is, so you would probably need to...