Recent content by Tacurumin

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    High Seas Bosses and Artifacts

    I will take a look on the AI thing, thanks for the feedback !
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    High Seas Bosses and Artifacts

    Exactly !
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    High Seas Bosses and Artifacts

    If any other player in the world has the old fishing pole it will cause conflict because the new one has 2 new properties, so you will need to delete all the old fishing poles.
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    High Seas Bosses and Artifacts

    I tried on a clean version before posting here(also on my server) and everything is working fine. Edit : Tried again on a clean copy, everything is fine.
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    High Seas Bosses and Artifacts

    You need to use compile.win before using the pack.
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    New Boats and Galleons [Deleted]

    I think that a new condition will need to be made using the water TileID when a playermobile dips in the water. For sure not an easy task. I don't know how the Galleon Damage works on OSI shards but I think that leaving the tillerman like a npc that can be killed should work more or less equal...
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    High Seas Bosses and Artifacts

    Tacurumin updated High Seas Bosses and Artifacts with a new update entry: Updated Resource Read the rest of this update entry...
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    High Seas Bosses and Artifacts - Updated Resource

    Hello everybody ! Here is the update of this resource. I have re-uploaded everything, deleted some wrong files, also added some missing files. In this update I have made the Charybdis Bait, Fish Oil Flask to recharge the Oracle of The Seas and to boost your lantern light's life( also added to...
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    High Seas Bosses and Artifacts

    Am almost done the baiting, in this week i will be able to post a new update to this resource.
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    Add Charges or Uses to an Item

    No problem :), glad I could help!
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    Add Charges or Uses to an Item

    On the : public class PortaPetRes : Item { Modify to this : public class PortaPetRes : Item { private int Charges; [CommandProperty(AccessLevel.GameMaster)] public int Charges { get{return this.m_Charges;} set{this.m_Charges = value...
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    High Seas Bosses and Artifacts

    Thanks to all of you ! I'm working on the bait for the fishing pole right now !
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    High Seas Bosses and Artifacts - High Seas Bosses and Artifacts

    Hi guys, i'm here to share my first custom release with all of you. I am working on the High Seas bosses( nothing so cool like in the Vita Core Next Video ), but a more "robust" version. Before posting, here is the credits for the peoples who helped me to make this package : - Koluch : from...
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    High Seas Bosses and Artifacts

    Tacurumin submitted a new resource: High Seas Bosses and Artifacts - The 3 High Seas bosses : Corgul, Charybids and Osiredon Read more about this resource...
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    High Seas Bosses and Artifacts - Oracle Of the Seas Update

    Updated Oracle of the Seas. Just change the original one.