Recent content by tasartiran

  1. Tales of Tasartir - Fully custom UO based server

    Hello again guys. I decided to update this topic. You may ask - why is it almost 3 years now since this innitial post. Why has it been so long and the server is still not open and no new news? To simply put it - ToT as a concept is not just another custom shard, its a whole new game. We have...
  2. New Lion

    Thank you, I got it working. One more question, how do you convert the slides to bmp? The website can split it only to jpg/png Edit: I solved the problem of the bmp conversion by another website. I think I am going to the finish with this. I have one more problem. How exactly do you resize...
  3. New Lion

    And do you use the legion files or wod files? What graphics card do you have?
  4. New Lion

    Yeah, I have no problem making the npcs from bmp, but could never extract them from wow. I will try wow model viewer, thank you Do you have a link for a model viewer working with current legion data? I ran into this problem now. What graphic card do you use please?
  5. New Lion

    Hi! I am a great fan of your ripped monster as the lion and so on. Do you think you could help me or write a guide for ripping graphics from blizzard games such as WoW or Diablo? If so I would share all the stuff I do with the community also. Thank you for your reply and have a nice day!
  6. Hey there!

    This looks absolutely brilliant! You say you plan to share your graphics in the future. I am absolutely breathless from your "rocks" terrain and rock and boulder statics. It looks so much better than the osi, just amazing. Do you think you would mind sharing just these few tiles with the...
  7. converting .uop to .mul or extracting slides without converting

    Happy new year friends and collegues! For some time now I am trying to solve this problem, I hope somebody here can help with it (if I solve it I am planning on doing a tutorial). My problem is extracting animations (for example monster animations). I have already succesfully extracted art...
  8. Tales of Tasartir - Fully custom UO based server

    Thank you owenuo, we are trying our best, although the project is really ambitious. We will keep this updated :)
  9. Tales of Tasartir - Fully custom UO based server

    Good evening ladies and gentlemen, Let me give you a little preview of our project (the official announcement will be later with a proper trailer etc.) . We are a group of hardcore players and developers - right now aprox. 8 people. We have a history of playing and developing UO since around...
  10. Custom UO

    Hello Raph, very nice to meet you. Let me introduce ourselves. We are a group of hardcore players and developers - right now aprox. 8 people. We have a history of playing UO since around 2000, playing on official and several other custom shards as well as actively playing most of modern MMOs...
  11. Custom Maps

    Hello guys, I also bought several map files from Carls website.Specificaly two dungeon sets. The problem is that I cant seem to extract them, dragon extractor says wrong bmp file size. Its weird, since I didnt have the issue with the main map. Its probably because the bmp file is not the large...
  12. SA animations - structure and tool?

    I cant figure it out, I tried everything with the data but cant get it. I am on the verge of quiting the attemps, for its maybe not worth the time. Is here anyone that could share already extracted SA/HS animation muls? I could in return share some custom animation graphics/spells/tiles for...
  13. SA animations - structure and tool?

    Thank you very much for your reply. I tried several programs, converters and uofiddler plugins but cant get anything to work. I even watched this tutorial The problem that seems that I am having is that I probably dont have the right .uop files. For example, the gentlemen in the guide copied...
  14. SA animations - structure and tool?

    Hello again, we are currently runing on ML animations format (mul0-5) and since we have added over 200 custom monster and mount animations to our data, we dont want to start over with the "new" SA data. Anyways I was thinking about extracting the new gargoyle player animation and some other...
  15. Centred - new tiledata issue

    Ok, I searched the forum and found the answer, no need to answer..:) Anyways thanks to the warm and helpful community of servuo!
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