Search results

  1. Abracadabra2.0

    Changing labels/buttons in a gump

    Hello all I am working on a new player tour quest that will help them get familiarized with the server and some of it's locations/custom features. They will receive a book that lists 12 locations they need to find, some in Britain and some outside. When they find location (landmark) they will...
  2. Abracadabra2.0

    Need help with a timer

    Oh wow tyvm! This is exactly what I needed.
  3. Abracadabra2.0

    Need help with a timer

    Hey all - hoping someone can help me with a quick modification of a script I found. I am wanting to use it as part of my holiday content but I need to install a delay timer that will prevent players from spamming the barrel. I'd like there to be a 15 second delay between uses. The timer that is...
  4. Abracadabra2.0

    UO Phoenix

    Just wanted to announce that our instanced group dungeon is now ready. We've added a youtube video showing off some of the cool effects.
  5. Abracadabra2.0

    Tresdni's Party Matchmaking System

    Wow this is a great system. Ty for making it and tyvm for sharing it too!
  6. Abracadabra2.0

    Gems returning 0 amount value

    I'm using runuo 2.6 - doesn't it working fine on my desktop qualify as the same basic thing?
  7. Abracadabra2.0

    Odd crash all of a sudden

    Yea maybe you can post that method here so we can have a look.
  8. Abracadabra2.0

    Gems returning 0 amount value

    Circling back to this to see if anyone else has any other ideas. I don't think it's related to the scripts because I've replaced them all (overwrite) with scripts that are working fine on my desktop.
  9. Abracadabra2.0

    Gems returning 0 amount value

    Sorry for the delayed response - this is the first chance I've had to circle back to this. I tried replacing the entire server folder (deleted old one, added one from desktop) as well as the application. Bear in mind I'm using runuo 2.6 not serveruo. I also tried replacing the items.cfg and...
  10. Abracadabra2.0

    UO Phoenix

    Ultima online Phoenix is a new pre-AOS server featuring the Felucca and T2A land masses only. Unlike many other Felucca servers, our ruleset is Trammel in most areas. This provides a PVM focused environment for the majority of players, while allowing those who enjoy PVP to do so via factions...
  11. Abracadabra2.0

    Gems returning 0 amount value

    I thought about that but wasn't sure exactly what to replace or how.
  12. Abracadabra2.0

    Gems returning 0 amount value

    Yes it's there - and as I mentioned, I replaced all of the scripts on the prod server with those on my desktop server which does not experience this issue, but that had no effect.
  13. Abracadabra2.0

    Gems returning 0 amount value

    I'm experiencing a weird issue with gems that drop on monsters where they have 0 amount. So if you try to sell them to an NPC vendor, the vendor sees them in your pouch but states you have 0 quantity. If I [props the gems, the amount is 0 and no matter how many you collect and try to stack, the...
  14. Abracadabra2.0

    Custom effect on or close to creature death

    Ok yes this is exactly what I was going for, thank you! Sorry if I wasn't clear to begin with. Any thoughts on the 2nd question? I suppose it could be hydraulic fluid instead of oil heh
  15. Abracadabra2.0

    Custom effect on or close to creature death

    Yep I think you're right, that's about 99% where we want to be. Now I want to use the vita nex system for the visual effect. Here's what I had before: new EnergyExplodeEffect(target, target.Map, 5, effectHandler: ExplosionDamage).Send(); (IPoint3D start, Map map, [int range = 5], [int repeat =...
  16. Abracadabra2.0

    Custom effect on or close to creature death

    But if the player is a caster or archer wouldn't the effect happen at their location? I'm trying to get the creature to appear as if it has exploded. I think @Hammerhand is the closest with what I'm trying to do, I just need an alternative to OnGotMeleeAttack since I'm already using that.
  17. Abracadabra2.0

    Custom effect on or close to creature death

    Yup, just don't understand how with the suggestion you offered. Any thoughts on the 2nd question?
  18. Abracadabra2.0

    Custom effect on or close to creature death

    That method does not pass a variable, and I think I need it to in order to use the effect. If I leave my variable in place, it says "no suitable method to override". If I take it out, it says "not all code paths return a value" and several other errors appear elsewhere because it's looking for...
  19. Abracadabra2.0

    Custom effect on or close to creature death

    Guess I just don't understand what you mean then
  20. Abracadabra2.0

    Custom effect on or close to creature death

    @GriffonSpade - I tried to do what I think you were suggesting, but that didn't seem to work. Take a look at what I did here and tell me if I misunderstood public void OnBeforeDeath(Mobile target) { {...

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