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  1. chris1212

    Updating items in-game from script?

    I was wondering if this possible say on my shard I have x sword and chest the sword gives 40 str 30 dex 40 int and the chest gives the same, i go into the script change the values save the shard, restart and look at that the items updated! I'm running runuo 2.0 rc1 and am curious if something...
  2. chris1212

    Issue with massive damage on use?

    I'm going to toy around with those and change it up I just do not see the musicScaled = 1000 then 900 * 3 This is the code now after dumbing it down a TON. I'm trying to make it so the use on click does like 6-15k damage on use using System; using Server; using System.Text; using...
  3. chris1212

    Issue with massive damage on use?

    its click on use damage thats the issue, i tried reducing it a lot but its still hitting like a truck
  4. chris1212

    Issue with massive damage on use?

    using System; using Server; using System.Text; using System.Collections; using Server.Network; using Server.Targeting; using Server.Misc; using Server.Spells; namespace Server.Items { public class SOL : BaseRanged { public SkillMod m_SkillMod; public override int...
  5. chris1212

    Issue with massive damage on use?

    I reduced it to 200, its a roided server hahaha. but at 200 strength its still whomping for 50k
  6. chris1212

    Issue with massive damage on use?

    Sorry! haha I will make sure to do that and thank you ill see if I can fix it now I dropped it waaaaaaaay down, still hitting over 50k =/
  7. chris1212

    Issue with massive damage on use?

    I can't seem to figure out how to fix this. super fun weapon but it does like 65k damage when you double click it then select the monster. any ideas? using System; using Server; using System.Text; using System.Collections; using Server.Network; using Server.Targeting; using Server.Misc; using...
  8. chris1212

    Issues with old runuo 2.0 rc1

    I guess its just more confusing to me than it should be lol
  9. chris1212

    Issues with old runuo 2.0 rc1

    Well what i've tried so far is beyond compare 4 to merge but it does not really do anything and I mean I can drag and drop the scripts into the folder myself so I do not know what the merge program is even for. What I'm seeing right now is I will have to modify all the weapons to use that...
  10. chris1212

    Issues with old runuo 2.0 rc1

    Oh boy.. This could take a very long time
  11. chris1212

    Issues with old runuo 2.0 rc1

    I tried drag and drop for my mob scripts and it throws tons of errors like: public override void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy ) { phys = 1; fire = 0; pois = 0; nrgy = 0; cold = 99; will throw an error "...
  12. chris1212

    Issues with old runuo 2.0 rc1

    How would I go about merging them? a simple drag and drop or is there something I am missing haha
  13. chris1212

    Issues with old runuo 2.0 rc1

    Hey guys, I have a pretty old server of mine I'm trying to revive, it runs with no issue and I've had a few friends on but it is so outdated I feel its time to breath some new life into it.. I can't find any information about updating from runuo 2.0 rc1 to any other version "newest being 2.7"...

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