Search results

  1. rhasce

    No Flee on Mobs

    I would think the soultion may be either here: public virtual bool DoActionFlee() { Mobile from = m_Mobile.FocusMob as Mobile; if (from == null || from.Deleted || from.Map != m_Mobile.Map) { m_Mobile.DebugSay("I have lost him")...
  2. rhasce

    No Flee on Mobs

    Hi all I found this post related to my question, but I have no idea how he fixed it even after reading the post, looks like the guy fixed it but the code shown on that post has not differences or changes from the original Servuo code, so in my opinion there is no answer on that post...
  3. rhasce

    Can set enemies to do not flee?

    Hi, sorry but I feel like an idiot but what is working?, is there anything to change? Di I missed a secret post? I dont see where I can stop them from fleeing , set the 1.0 to 0(I tried did nothing )? help :)
  4. rhasce

    Pets leaving owners

    Oh yea baby yea lol
  5. rhasce

    Pets leaving owners

    ahhh sweet yea, I was wondering ;) Thanks a lot
  6. rhasce

    Pets leaving owners

    Yes Tasanar ServUO thanks so much I appreciate your help :)
  7. rhasce

    Pets leaving owners

    Hi all I hope you all find yourselves well, So if I want to reduce the time in which the pets leave there owners, I already had many users report that they just leave, can anyone guide me or give me a clue on where do I need to look?
  8. rhasce

    Offending Script

    Interesting thanks guys these are goo pointers, I do have a github for my shard, and after 2 searches, I have lots of 2888 like on 12 files, but the 0xB48 is only in one place, let me look into this, could this be somehow related? this last one looks horrible..
  9. rhasce

    Offending Script

    Hi all, It looks like Im offending the server and I have no idea how to go about this one can anyone help me? Im including both files the report and the one I see mention on the report.
  10. rhasce

    Attribute for pet.

    OPYYYYYY ok that small tutorial is sweet thanks Lokai, I was looking for that info as well.
  11. rhasce

    New UO Client and New Patch!!

    Well is weird, it may be a linux thing, problem is I worked on Publish 54 so I cant really upgrade that easily
  12. rhasce

    New UO Client and New Patch!!

    I have that latest client and now all classic houses are unaccasible, I get "You are not allowed to access that" any ideas?
  13. rhasce

    OWLTR 4.0 for ServUO Pub 54

    Merging
  14. rhasce

    Vitanew crash

    Interesting, maybe one of my staff members thanks a lot :)
  15. rhasce

    Vitanew crash

    Hi all, I gotten this a few times, any ideas what this could be related to? Server Crash Report =================== ServUO Version 0.5, Build 6613.20291 Operating System: Unix 4.9.0.5 .NET Framework: 4.0.30319.42000 Time: 2/14/2018 6:39:48 AM Mobiles: 219386 Items: 2267879 Exception...
  16. rhasce

    Daat99's World Omniporter For ServUO

    Cool how to run debug mode on Linux? :)
  17. rhasce

    Daat99's World Omniporter For ServUO

    Hi all anyone ever got this? Server Crash Report =================== ServUO Version 0.5, Build 6613.20291 Operating System: Unix 4.9.0.5 .NET Framework: 4.0.30319.42000 Time: 2/8/2018 6:54:53 PM Mobiles: 199152 Items: 2075944 Exception: System.IndexOutOfRangeException: Index was outside the...
  18. rhasce

    Blanked Out Skill Flags

    Love it :)
  19. rhasce

    Server Crashes when player uses this command(Fixed)

    Linux? see I cant afford a Windows VPS :) there is a huge price difference :)
  20. rhasce

    Server Crashes when player uses this command(Fixed)

    yes look for the commands and comment them out :)

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