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  1. Tailean

    Changing the Hue of a lighting bolt.

    Okay, are you saying that had I chose, lets say the flame-strike animation instead of the lighting bolt, I could hue that? And if the answer is yes how would I change the above code to that?
  2. Tailean

    Changing the Hue of a lighting bolt.

    sadly I don't know uo fiddler what is it? I have seen people have these spell hue deeds on their shards..I wonder how they do that?
  3. Tailean

    Changing the Hue of a lighting bolt.

    I tried that but it didnt change the hue i am using runuo 2.6
  4. Tailean

    Changing the Hue of a lighting bolt.

    Sadly the VoidMobile.BoltEffect(int hue) blocks are blocking the code so I cannot see your response.
  5. Tailean

    Changing the Hue of a lighting bolt.

    I have the following line: m.BoltEffect( 0x480 ); how can I change the hue of this bolt?
  6. Tailean

    Checking for Skill Cap and preventing use of Mythic Token.

    So this still isn't working for me..the player keeps getting over 1000.0 skill points using a mythic token. Can anyone help>?
  7. Tailean

    Forged Metal Artifact tool giving error...

    using System; using Server; using Server.Mobiles; using Server.Gumps; using Server.Network; if (IsChildOf(from.Backpack)) { if (pm.NextEnhanceSuccess) { from.SendGump(new CancelGump(pm, this)); }...
  8. Tailean

    Checking for Skill Cap and preventing use of Mythic Token.

    So, I am not sure the Syntax to use to check and make sure that the player cannot use the Mythic Token unless they are at a cretin overall skill total....does anyone know a fix? I think I would need to add the code here: private bool CanTrainSkill(int skillId) { //...
  9. Tailean

    Thread for Hiring a C# Programmer to make a custom script.

    Is there a forum for this type of thing? Looking for a Drag and Drop script for runuo 2.6.
  10. Tailean

    ARTH - [OMEGA RARES] arthuo.ddns.net Port 2593

    Looking for more players. Small community already.....log in the month of may to get your [SERVER BIRTH]. This is a few things ARTH has: OSI Simuliar Samurai Empire Unique Drop System FEL Only PVP, PVM, EVENTS and....much much more...... arthuo.ddns.net Port: 2593
  11. Tailean

    Faction ONLY Teleport-er! Possible?

    No, there is no code to prevent non-faction members from wearing.
  12. Tailean

    Faction ONLY Teleport-er! Possible?

    Anyone know how to make a weapon/armor peice [TB] Only?
  13. Tailean

    Faction ONLY Teleport-er! Possible?

    I need help figuring out how to make an armor piece wearable only by a specific faction. I can simply put a teleport-er in the faction halls but I would like to use 1 dungeon and if your TB tb items have a chance to drop off mob but if your are COM, then COM items drop off the mob. Can anyone...
  14. Tailean

    Faction ONLY Teleport-er! Possible?

    I am wanting to make faction dungeons that only faction members can access and Items only faction members can wear. Is this possible, and if so whats the easiest way for a coder with a very low understanding of C# to proc-cede?
  15. Tailean

    Need help with adding Hit Fireball and HLD to a Ring...

    Yeah, it says AOS doesn't contain a definition ..are you missing a using using System; using Server; using Server.Items; are my using statements.... Okay, so here is where I am... using System; namespace Server.Items { public abstract class BaseRing : BaseJewel { public...
  16. Tailean

    Need help with adding Hit Fireball and HLD to a Ring...

    public class RingOfBakoosta : GoldRing { public override int LabelNumber{ get{ return 1061102; } } // Ring of the Vile public override int ArtifactRarity{ get{ return 5; } } [Constructable] public RingOfBakoosta() { Name = "<BASEFONT...
  17. Tailean

    Need help with making a 2 handed weapon, one handed

    Ty...very helpful..it works now =].
  18. Tailean

    Need help with making a 2 handed weapon, one handed

    I am adding: weapon.Layer = Layer.OneHanded; to this script: [Constructable] public MagicStaff() { Name = "<BASEFONT COLOR=#FF0000>Magic Staff [RELIC]</font>"; Hue = 1157; SkillBonuses.SetValues( 1, SkillName.Magery, 15.0 )...
  19. Tailean

    2 handed to 1 Weapon Deed

    How can you add weapon.Layer = Layer.OneHanded; to a weapon script in runuo?

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