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  1. arvoreen

    Aggggh Paragon

    Are you doing a respawn in between changes? Just wondering, because if not, it's possible everything is still paragon because it was already saved that way.
  2. arvoreen

    Today MS Windows Makes Me Crazy

    Do you have the server source? If so I'd probably try rebuilding the executable.
  3. arvoreen

    I like games and programming.

    I like games and programming.
  4. arvoreen

    Cant find servuo.sh?

    /home/ultima/server/ServUO.sh: 2: /home/ultima/server/ServUO.sh: mono64: not found I believe that's indicating that line 2 of ServUO.sh is attempting to call mono64, but cannot find it. Opening ServUO.sh with a text editor should be able to confirm.
  5. arvoreen

    Pet Bonding gate

    Modifying BaseCreature doesn't seem like it'd be the way to go for something like this, why not have the gate just bond any unbonded pets when it is double clicked, instead of just showing particles? Then BaseCreature doesn't have to be changed. Just a thought :)
  6. arvoreen

    On equip issue

    Always use indentation, it helps a ton with following the flow of logic
  7. arvoreen

    backup or save Server/Shard

    Copying the folder should work, you just want to make sure that you either install UO into the same place as the original computer, or change the DataPath to point to the new location. As long as nothing is referencing anything outside of the folder you're running from (it likely doesn't...
  8. arvoreen

    How to generate monsters automatically when they dead ?

    The [help command should show you all the registered commands available to you.
  9. arvoreen

    Port forwarding.. help?!

    Yup, that should in theory work. Here's hoping!
  10. arvoreen

    Port forwarding.. help?!

    You would need to set up port forwarding on the main router same as you did on the one we're looking at, just using 192.168.1.2 as the private ip, 2593 for ports all around
  11. arvoreen

    Port forwarding.. help?!

    I guess you'd want the main router to forward port 2593 to 192.168.1.2 port 2593, which would theoretically forward it to 192.168.2.150 as you already set up. We hope. :)
  12. arvoreen

    Port forwarding.. help?!

    That all looks correct. The weirdness that I'm seeing is that your router says your WAN IP is a 192.168.x.x address, which are reserved for internal networks, so this indicates that you have a router plugged into a router, and we need to configure the router at 192.168.1.1 to forward port 2593...
  13. arvoreen

    Port forwarding.. help?!

    Yep, both 2593 if you're using everything default. The "private ip address" needs to be the IP of the computer running the server. Easiest way to get this is press windows key + R to get the Run box, type "cmd" in the box (no quotes), then at the command prompt that comes up, type "ipconfig"...
  14. arvoreen

    Port forwarding.. help?!

    Your guesswork is pretty good, nice job! Although I'm fairly sure you only need TCP for UO, forwarding both TCP and UDP shouldn't hurt anything. The inbound port 2593 is correct if using default UO ports. Private IP is the IP of the computer running the server, usually starts with 192.168...
  15. arvoreen

    Adding flags to character creation...

    Modify the method EventSink_CharacterCreated, below the lines if (pm.IsPlayer() && ((Account)pm.Account).Young) young = pm.Young = true; do a check on args.Profession to see if it's 0, and if so make young false. I think that would do it.
  16. arvoreen

    Adding new variable to PlayerMobile.cs

    writer.Write(29); //version should be writer.Write(30); // version in your Serialize.
  17. arvoreen

    Help loading ride with 2 stages (Delete this item? on console)

    Your serialize and deserialize do not match. Everything written in serialize must be read back in the same order it was written in deserialize.
  18. arvoreen

    Skill cap

    [global set skillscap xxxxx where playermobile That should update the skillscap for all existing players. Replace xxxxx with what you want the skillscap to be x10. So, for 1000 skillscap, it would be 10000.
  19. arvoreen

    Getting server information into variables

    What happens when it doesn't work? Need more to go on :)
  20. arvoreen

    Cant Compile....

    I just download a fresh copy of the repo, and didn't have any trouble running a make on it. The missing types mentioned are located in Server/BaseVendor.cs, you could check to make sure that file exists and isn't broken. Also make sure Server/Interfaces.cs is using Server.Mobiles;

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