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  1. Vert-I-Go

    Custom Buff Bar

    Any chance you could show some graphics in the overview section?
  2. Vert-I-Go

    [MrRiots] Wintertide Festival Event 2023

    Cute little event nice for the kiddies. Nice work man..... Holidays brings out the creativeness in people got to love it.
  3. Vert-I-Go

    Teleport Player and Boat

    Its been awhile since played ar9ound with those but From what I remember you set the different map when the item is already placed in game not in the actual script. So try that first place your pillar then set map using your [props command set the different map see if it works.
  4. Vert-I-Go

    I was wondering if there were any examples of scripts for how to make snowballs.

    Adding more than might need doing a snow shovel also but might not want that since no animation for it. so will be used like a reg shovel like mining. will have to do editing of cliloc.mul for some of it and editing of player mobile adding flags i will try to call out when i release it what to...
  5. Vert-I-Go

    I was wondering if there were any examples of scripts for how to make snowballs.

    it would be one that you create from scratch thats would be a naming example I am actually creating one now lol should be done in about an hour or so lol
  6. Vert-I-Go

    I was wondering if there were any examples of scripts for how to make snowballs.

    You would have to create a new harvesting script Like SnowHarvesting.cs Then create a tool like a snowshovel.cs to harvest the snow. in your harvesting script SnowHarvesting.cs change the tiles recognized for snow not real numbers for snow tiles just examples. private static int[]...
  7. Vert-I-Go

    Teleporting Boats

    Might try explaining what happens when you try it with the serpent pillar might be an easy fix. Might be just a simple not recognizing your map files if have custom maps or something. Because a boat is basically one file a multi 0x01 example in multis.mul so serpent pillar should work just fine...
  8. Vert-I-Go

    core error

    Voxpire not sure how big Vita-Nex is but if having issues with Github could you put in like a google drive folder? I use it quite a bit without a problem.
  9. Vert-I-Go

    Multiple shards on one server?

    I am going to say Voxpire is totally correct here in any instance any program can run pretty much the same IP address just the Port has to be different. In which you will have to make sure any file that has a port listed has to be edited also to reflect the two servers, also in your router you...
  10. Vert-I-Go

    Ultima Online Renaissance

    I still Have the CDs for most of these all the way up to 3rd Dawn I think I have.
  11. Vert-I-Go

    RunUO 2.6 Full Server Compiled Unedited with Server Code

    I would have just unzipped the files to either the desktop to the folder runuo 2.6 or a other destination and just in datapath.cs copied the path of your ultima files.
  12. Vert-I-Go

    UO ML Fully Patched To 5.0.9.1

    There is a way to do this in your client there is a file called Prof.txt if you edit that you can take out those 4. for my custom server I only have one profession and the custom one and it only shows one on my screen.
  13. Vert-I-Go

    gargoyles and elfs

    There are two ways you can do this. 1. Changing your regions. 2. commenting out your CheckGargoyle areas in BaseVendor.
  14. Vert-I-Go

    RunUO 2.6 Full Server Compiled Unedited with Server Code

    Vert-I-Go submitted a new resource: RunUO 2.6 Full Server Compiled Unedited with Server Code - RunUO 2.6 Full Server Compiled Unedited with Server Code Read more about this resource...
  15. Vert-I-Go

    Shard Pack RunUO 2.6 Full Server Compiled Unedited with Server Code 2.6

    RunUO 2.6 Full Unedited RunUO Server Ready to run server with server code included. Sever is compiled Last one didn't have the server compiled. Stygian Abyss Expansion Compatible. Has minimal SA scripts but has a Playermobile which allows for Gargoyle Race creation with flying using Fly spell in...
  16. Vert-I-Go

    Appreciation post

    otimpyre Time to move on to animations lol its lonely here lol
  17. Vert-I-Go

    RunUO 2.6 With Server Code

    Trying to update this download cant seem to update the download since i noticed the file doesnt contain a compiled server. I do have a version with the server compiled and want to update the file version doesnt seem to be a way to do that when i try to edit the post.
  18. Vert-I-Go

    RunUO 2.3 - Local testing server

    Here you can set your IP to static. Providers if set to static will always allocate that ip to your service here. So yes here you are allowed to do that. Ive had the same IP for over ten years. Barring anything drastic from what ive experienced.
  19. Vert-I-Go

    Adding Breath Weapon to Existing Creatures

    I understand thats what you have for existing mobs what i mean is i am taking an item double clicking on it and in its function that function making the creature get those abilities. So I need to know how to make the function work in the item script to get it to add the ability to the creature...
  20. Vert-I-Go

    Wings Gumps

    I was going to ask why they are set to body sash layer of 17 but someone said they set to cloak which makes more sense also so just to let people know cloak layer is layer 20 bodysash is layer 17 in case they would like to have on cloak instead of bodysash layer. Oh also off topic abit but is...

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