Search results

  1. Collect Items Chest

    ty
  2. Collect Items Chest

    I am wanting a chest placed near the waters edge and if a player drops 10k wood or a filled commodity deed in it with the amount of wood required, then i will come along and build a dock.
  3. Collect Items Chest

    Hello all, I was wondering if it is possible to add a container [wooden chest] and be able to have players drop goods [wood] in it and not let players take goods out? thank you
  4. Proximity Activated prop

    ahh ty.
  5. CAST,Revealspell disarms the player

    They were holding bows, staffs, swords so I am assuming every weapon. So now I use Hidden=true on playerproperty and then use SETONTRIGMOB,Hidden/false
  6. Proximity Activated prop

    The property ProximityActivated keeps switching itself to false when ever I open the spawner. I found a way around it tho, I just set the playerproperty to hits > 1. Then the proximity Range to whatever. Any ideas on why it does not want to stay on true?
  7. CAST,Revealspell disarms the player

    I cant seem to figure out why it would do that. Any ideas?
  8. Xml random gift giver help needed

    Thank you for the reply, I knew the RNDLIST or RNDSTRLIST would work, but I was sure there was a way to do it this way. thanks again. Hello again, I am having a problem this morning trying to get this to work. This entry only spawns a empty gift box...
  9. Xml random gift giver help needed

    Hello, I made a xmlspawner that has about 15 diff statics placed in gift boxes. I have it spawn one at a time when player has a drop item in his pack. Then the spawner takes the item so the spawner dont drop too many gifts. All working as intended. However, I cant seem to make it spawn a random...
  10. XmlSpawner-Spawn on System message

    good point will test tomorow and report back, thanks
  11. XmlSpawner-Spawn on System message

    I dont have access to the c#, just the xml. There are two diff archery buttes, one will raise your skill to a props setting. This one allows you to shoot it and not only gain skill but it keeps score. when you hit bullseye it spits out a message in system message. I would like the spawner to...
  12. XmlSpawner-Spawn on System message

    the archery butte says bullseye! in sytem message, not speech. I tried the trig on speech. ty for your help tho
  13. XmlSpawner-Spawn on System message

    hello all, i hope you can help with a problem i have come across. I am trying to activate a xmlspawner with system messages. A archery butte that shows your archery hits, when it says bullseye it activates the spawner. I have been searching for 2 days now, any help will be much appreciated.
Back