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  1. IanSmellios

    Xantho's Auction

    I haven't done much with dlls or even looked too much into the Ultimate.dll, but I will be reading a lot while I am away from the computer. Maybe I will have learned enough to help. Or maybe you will have finished it already, either way...
  2. IanSmellios

    Xantho's Auction

    I have been away for quite some time, I am in the middle of moving. In about a month or so I plan to revisit all of the scripts I have posted and see if they are still working and try to fix what isn't. I also took a break because for the refactoring of the ServUO files. If I should still wait...
  3. IanSmellios

    The Realms Of Faye Reborn (a work in progress)

    Is it just me or when trying to download this it just takes me to a .jpg image
  4. IanSmellios

    Client 1.25.35b (T2A Retail Release) Detailed Information

    Ask Richard Garriott, who knows, he might have the files(he is a hoarder) but the question would be " Can he give them without worry of legal issues" I know Richard supports the free shards, It's worth a shot right?
  5. IanSmellios

    Lol... omg... 2009

    haha that is awesome, back then you just had to do what you had to do :D
  6. IanSmellios

    Jeff's Handler and Packet Hooking?

    I was wondering if Jeff's tutorials on Handler and Packet Hooking are still relevant? I tried doing the Handler Hooking Tutorial and it was giving me a couple of errors in Visual Studio 2015. I will post the script that you make in the tutorial I did it exactly as the tutorial said. Hopefully...
  7. IanSmellios

    Universal Storage Keys

    Well this uses the StashEntry instead of the ListEntry. I will continue to look into the issue though to try to get ListEntry to work with this key. Comment out: public override List<StoreEntry> EntryStructure { get { List<StoreEntry> entry...
  8. IanSmellios

    Universal Storage Keys

    I hate to sound ignorant on this one but what is an SoT? EDIT Looks like the Stat scrolls do not withdraw still. I will take a look into that. Thank You
  9. IanSmellios

    Universal Storage Keys

    IanE updated Universal Storage Keys with a new update entry: All finished Read the rest of this update entry...
  10. IanSmellios

    Universal Storage Keys - All finished

    Let me know if I am missing anything.
  11. IanSmellios

    Universal Storage Keys

    IanE updated Universal Storage Keys with a new update entry: Removed transparency and changed some key Item numbers. Read the rest of this update entry...
  12. IanSmellios

    Universal Storage Keys - Removed transparency and changed some key Item numbers.

    I removed the transparency from the menus. I changed some of the Item numbers on the Keys so they will appear as something more accurate. I am working on adding anything new from the newer versions of UO. Quite a few potions were missing, I will update again when the rest have been taken care of.
  13. IanSmellios

    Wild Terra - multiplayer life simulator in a fully player-driven medieval world

    I have been streaming it, and I searched Twitch on their site and that post said it was okay, I think that was a Moderator that made the post as well
  14. IanSmellios

    Bonjour people!

    Welcome to this wonderful community, I am sure you will find all the help you need and more :-)
  15. IanSmellios

    Wild Terra - multiplayer life simulator in a fully player-driven medieval world

    This game has been an absolute pleasure to play. I wish the week would last longer haha
  16. IanSmellios

    Changing map rules?

    If I wanted to change the rules of the other maps to Fel rules would I make this change? In MapDefinitions.cs RegisterMap(2, 2, 2, 2304, 1600, 1, "Ilshenar", MapRules.TrammelRules); to RegisterMap(2, 2, 2, 2304, 1600, 1, "Ilshenar", MapRules.FeluccaRules); Also can I just comment out Trammel...
  17. IanSmellios

    Using GitHub to Manage a Shard's Custom Code and Contribute to ServUO

    Do I need to clone my new branch. so that when I am working on something it doesn't change the "master" ?
  18. IanSmellios

    Coding with Curly brackets

    wow, very interesting. Thank You Norman! Now I will try to keep that in mind if/when I come across something like that.
  19. IanSmellios

    Coding with Curly brackets

    If you don't mind me asking, what exactly happens with that. That is very interesting, obviously as a beginner to programing that would look like it would work. So why doesn't it? Thank You if (x == 1) y = 2; z = 3; becoming.. if (x == 1) { y = 2; z = 3; }
  20. IanSmellios

    Glad to see you back in action Fingers!

    Glad to see you back in action Fingers!
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