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  1. Developing a Pet PS Storage Book

    Here is the one I use.....
  2. ServUO OnDeath(Container c) issue...

    In the whole script running in debug mode this is the line that crashes the shard... Line 177 Mobile m = toGive[i % toGive.Count];
  3. ServUO OnDeath(Container c) issue...

    Hi guys a little messed up on this one. It compiles fine, and works fine, unless more than 1 person does damage to the creature. It is supposed to reward any player who does damage to it and helps kill it. It drops a reward token in their backpack. But if more than one player helps kill it (does...
  4. Plant Sprinklers

    Now there working lol odd. Good job.
  5. Plant Sprinklers

    Still having to move the sprinkler to update uses remaining????? I just grabbed this new update. I put 5 potions in the strength sprinkler. Everything works just fine except for the update on how many you put in it. You still have to move it to get the uses remaining to update. I put 2 in, it...
  6. ServUO Scroll issue...

    I kinda tore up a powerscroll for this one. It works fine, but after use, the player gets his 200 skill points, but when they log out it goes back to the original skillCap for the shard. Tried everything in CharacterCreation.cs and tried diff things in config file. Nothing seems to work. Guess...
  7. ServUO (Coverted this from RunUO)...

    Omg I swear I went through the BaseCreature at least five times, and still overlooked this. *Excuse* - was 4am lol. TY works fine now
  8. ServUO (Coverted this from RunUO)...

    Guys I converted this to work with ServUO, Everything seems to compile and work fine, can craft a few of the weapons (only put in a few for testing in crafting.) Everything works great except none of them will gain exp????? (Used Valorite LevelKatana for test). I looked in old runuo2, no mods...
  9. Adding an item ingame that requires an int value....

    sorry for the wait ty it worked Falkor. I been away toooo long. Shoulda see that one. lol
  10. UO store config..

    Trying to use my custom currency MLDollar in UO store. Cant get it to recognize my currency. Do I have to add it to the Enums in the config fuile or maybe an example if im using the Custom which is already there? (Using ServUO latest)... # Values: None|Sovereigns|Gold|PointsSystem|Custom #...
  11. Client Flag issue... (ServUO)

    Further research solved on my own...
  12. Client Flag issue... (ServUO)

    I'm running ServUO pub (latest) and trying to add a staff travel book based on public moongate script from "old" Runuo client. It keeps throwing this error... This is the area of code throwing this error. [ICODE public class TravelBookGump : Gump { private Mobile m_Mobile; private Item...
  13. Adding an item ingame that requires an int value....

    Guys basically this script works great. What I'm trying to do is give it a value of 1 once it is constructed, so I can add it to my vendor stone. Right now the only way to add in game obviously is to type [add LevelUpScroll 1 Ive tried quite a few things but it doesn't show up ingame, when you...
  14. Been awhile... UO Fiddler / MulPatcher...

    Follow up guys I am not sure how to use fiddler to unpack uop vice versa to get the body ids to patch my files or what files besides my tiledata.mul. I have read the posts, but still unsure...
  15. Been awhile... UO Fiddler / MulPatcher...

    I run an older client up to SA been customized... I would like to add the tigers to my shard from pub 90, but forget how to get them in .. Any help would be appreciated. Already have them in bodytable.cfg Added them in) What other files do I need to add to? I run Mul files.
  16. Deleting target item...

    Got it ty guys.... Ty so much for your patience Lokai and you too juzzver for your input. Been awhile for me on the scripting lol.
  17. Deleting target item...

    Isn't this already at the top of the script? Or add it again in the target method? A little confused now...
  18. Deleting target item...

    Umm that line you just posted wont compile targetScroll.Value+= m_Scroll.Value; Here is the compiler error... Errors: +Items/Weapons/LevelUpscroll.cs CS0200: Line 125: Property or indexer 'Server.Items.LevelUpScroll.Value' cannot be assigned to -- it is read only
  19. Deleting target item...

    Here is the other script you asked for Lokai... This is Ilevelable.cs using System; namespace Server.Items { /// <summary> /// Summary description for ILevelable. /// </summary> public interface ILevelable { int Experience{ get; set; } int Level{ get; set; }...
  20. Deleting target item...

    That won't compile Lokai, tried it... TY for an answer tho. Here is the entire script so you can see why, and maybe how to fix my problem... using System; using Server.Network; using Server.Prompts; using Server.Mobiles; using Server.Misc; using Server.Items; using Server.Gumps; using...
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