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  1. How To: Customize Settings for Shard

    Is it possible to keep newbie items position in pack the same as before death, when you res? (they get thrown in backpack, and every death/res, have to re-position them all). to just keep them equipped sounds like it would work-but, remain equipped only handles keeping equipped things, leaving...
  2. http://www.playuo.org/emu/index.php?threads/built-in-guild-chat-system-not-working.1220/ I was...

    http://www.playuo.org/emu/index.php?threads/built-in-guild-chat-system-not-working.1220/ I was having trouble with guild message as well, found this of yours and took out the new guild system part and now it works, thanks! (I realize your post is old, but if you didn't fix it.. I can share what...
  3. house fall through stairs at door

    Awesome!!! Thanks so much. 1=true, 2=false. no fall through house. much appreciated.
  4. house fall through stairs at door

    Hi, when a house is placed, player falls through floor/stairs when trying to enter. using runuo 2.5 , client latest or 5.0.8.3) both fall through floor. (even when i use GM tele into building i will fall through floor inside as well after a step or two. any help would be appreciated. Thank you!
  5. Keep newbied items pack location on death

    Thanks, I think I saw that before in my search.. but It doesn't quite do it.. private List<Item> m_EquipSnapshot; public List<Item> EquipSnapshot { get { return m_EquipSnapshot; } } private bool FindItems_Callback(Item item) { if...
  6. Keep newbied items pack location on death

    Does anybody know how to keep the (newbie item) contents of your pack in the same position, (instead of all randomized) every time you die?
  7. magic resist won't gain at 0.0, will at 0.1+

    I had a suspicion that was the case. Should I make it a new one? or fine to leave as is yeah? thank you.
  8. magic resist won't gain at 0.0, will at 0.1+

    Thanks for keeping at it guys! I started to lose hope. I tried Lokai's fix first, (no error messages) but it didn't work. -side note, I did notice that Meditation is starting between 1 and 1.5 base skill -odd. idk why. I then tried adding Voxpire's code (excluding the first line of "using...
  9. magic resist won't gain at 0.0, will at 0.1+

    So, I think I did it like you said.. "if ( skills[ (int) SkillName.MagicResist ].Value < 1) skills[ (int) SkillName.MagicResist ].Value = 1;" private static bool ValidSkills( SkillNameValue[] skills ) { int total = 0; for ( int i = 0; i < skills.Length; ++i )...
  10. magic resist won't gain at 0.0, will at 0.1+

    Warnings: + Spells/Base/Spell.cs: CS0162: Line 240: Unreachable code detected + Misc/Assistants.cs: CS0162: Line 158: Unreachable code detected Errors: + Misc/CharacterCreation.cs: CS0266: Line 966: Cannot implicitly convert type 'Server.SkillName' to 'int'. An explicit conversion...
  11. magic resist won't gain at 0.0, will at 0.1+

    magic resist won't gain at 0.0, will at 0.1+ Is there a way to fix it so it will gain at 0.0? or.. how do I add .1 resist to the custom skills list? I added 1 magic resist to the warrior, mage, and crafter pre-made templates in CharacterCreation.cs example: case 1: // Warrior { skills...
  12. Looking to disable taming completely?

    Awesome! Worked like a charm. -Or a disabled taming skill;) Thank you Lokai! Sad. :( Wish we could get all that info transferred here. But I guess as the questions come up again, we can solve them again! :) Thanks arvoreen.
  13. Looking to disable taming completely?

    Hello all, and thank you for all the help from your posts so far. :) (side question, is runuo.com down for good?-a lot of my google searches seems like the answer is already there, but cannot connect to read whole solution). :( I'm trying to disable taming on my server. The first part of the...
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