Does anybody know how to keep the (newbie item) contents of your pack in the same position, (instead of all randomized) every time you die?
 
Thanks, I think I saw that before in my search.. but It doesn't quite do it..
Code:
private List<Item> m_EquipSnapshot;

        public List<Item> EquipSnapshot
        {
            get { return m_EquipSnapshot; }
        }

        private bool FindItems_Callback(Item item)
        {
            if (!item.Deleted && (item.LootType == LootType.Blessed || item.Insured))
            {
                if (this.Backpack != item.ParentEntity)
                {
                    return true;
                }
            }
            return false;
        }
I found this in playermobile.cs
I am trying to make newbie items keep the same location in pack when people res.
(I don't believe insurance is used.)
 
Last edited:
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