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  1. Elyrith

    Adding the GuardImmune value to XmlSpawner2

    Approximately how difficult do you think it'd be to add the GuardImmune value to XmlSpawner2? It looks like this is now a check in /Scripts/Regions/GuardedRegion.cs: (line 355) if(m is BaseGuard || m.GuardImmune||!m.Alive|| m.IsStaff()|| m.Blessed||(m is BaseCreature...
  2. Elyrith

    New member

    Hey all, I'm a new member, obviously. I started playing UO long ago and left long ago. I want to go back but I'm a different player and it's a different game. Running my own shard for my friend and I is more appropriate for me for now, I think. We'll see. I hope to help out and contribute...
  3. Elyrith

    (Solved) How do I spawn monsters in towns that guards won't kill?

    During the real early days of OSI UO there was an event where ratmen and lizardmen spawned inside a few cities, including Britain and Trinsic, but the guards didn't react to them. I found Milva's huge tutorial for xml spawner, but it didn't mention this feature at all. I spent about 45 minutes...
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