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  1. Spell channeling out of craftables ranged weapon

    Thank you very much! I tried to make some modify and i think it will works :)
  2. Spell channeling out of craftables ranged weapon

    Thank you! so, I only need to modify this script, right?
  3. Spell channeling out of craftables ranged weapon

    Hello, I am trying to remove the Spell channeling property on craftable ranged weapons (bow, crossbow, composite bow...) Anyone knows what script i need to modify in order to remove this property? I think all i need is to remove this property on Baserunictool.cs but i am not sure if i need to...
  4. Teleporter or Moongate

    Probably something like: TimeSpan totalTime = (DateTime.Now - acct.Created); if ( m.totalTime >= 15 ) { m.SendMessage( "You are not a new player" ); return true; }
  5. Teleporter or Moongate

    Hello everyone! I'm looking for some help. I'm wanting to create a moongate or teleporter that checks how old your account is and if you have more account days than "X", you won't be able to use this moongate to travel. An example of what I want to create, If a player's account has more than 10...
  6. Mobiles and spawn

    Thank you for answer mate!
  7. Old accounts want to be resurrected

    Hello all, im trying to export old accounts from an older save to my newest save but i really don't know how to do it properly. Last days, i was thinking about opening my old save files and try to look for something that could help but i couldn't see anything.. Anyone of you can help me please...
  8. Problem adding reward

    Any idea? i'm completely stuck :/
  9. Problem adding reward

    Hello, i'm making a ML Quest, all work good but when i wanted to add a barbed runic and horned runic as the reward, it didn't work. I changed the reward and it worked so the problem is to select a barbed runic and horned runic as a reward. It seems to work just with items which already exist...
  10. Feint

    Thank you for your answer, I will try it soon!
  11. Feint

    Hello, i have a problem with the script Feint.cs it doesn't work well at all... it reduce the swing speed and it should do a damage reduction. I tried to fix it but i really don't know how to do it, I know that i need to make some changes on Feint.cs and BaseWeapon.cs I know that this is an old...
  12. Same system that magic arrow spell on mini heal spell

    Hi guys, When we use a lot of magic arrow spell on a short time it doesn't waste mana, don't do damage.. etc all that it's ok, i want to find a way to put something like this system on mini heal spell, if you do a lot of mini heal spell on a short time it will not works, and it will not waste...
  13. Mobiles and spawn

    Hello all, Are there anyway to delete mobiles whose dont have spawn? For example, a player buy a horse and release It, the horse will stay forever, If you restart the server the horse continue staying :S I think that there are a way to delete mobiles without spawn but I dont know what I should...
  14. Potions buff

    Thank you for answer ViWinfii but, what should I look for?
  15. Potions buff

    Hello all, I will explain it, If I use a greater strenght potion or a greater agility potion them will up my strenght and dexterity status (all this is ok) then if another player cast "curse" spell and target the player who drinked these potions (strenght and agility) it will down strenght and...
  16. Cast recovery heal spell

    Thank you Jack, this works!!!! Thanks all to give me ideas guys.
  17. Cast recovery heal spell

    I tried to put 1, 2, 3, 4, -1, -2, -3, -4, but nothing happens :confused:
  18. Cast recovery heal spell

    What did this number mean, faster cast recovery 1? When i back to my house i will check that you said
  19. Cast recovery heal spell

    Thank you for answer Po0ka, i have tried this but it dont works, it doesn't give any error but it is like if i didn't put nothing on the codec. Do you have another one idea?
  20. Cast recovery heal spell

    Hello, Im searching about what codec i need to put the time to cast recovery "mini heal" spell , i only want that "mini heal" spell has a cast recovery to cast "mini heal" again more slow than if you cast other spell, i dont want to change my base cast recovery shard. I want to do that to avoid...
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