longtianchi

Member
There's a strange bug in my code.
M. Skills [skillID]. Base+ = Value;
If value = 0.8 or some other values, it will fail.
most of which can be successful.
1.png
1.png
Value is valid in Skill's Base set function
1.png
But his Set function in BaseFixedPoint will become 7 again.
1.png
Who knows how to solve!
I've debuged it countless times.
 

Active Shards

  • Unchained
    Custom (Classic)
    • Players
    • 155 Online
    • 273 Peak
  • The Crossroads
    Mondain's Legacy
    • Players
    • 106 Online
    • 190 Peak
  • UO Eventine
    Custom (Classic)
    • Players
    • 78 Online
    • 137 Peak
  • Insane UO
    Endless Journey
    • Players
    • 75 Online
    • 105 Peak
  • UO: New Renaissance
    Custom (Classic)
    • Players
    • 25 Online
    • 85 Peak
  • CALYPSO
    Custom (Modern)
    • Players
    • 21 Online
    • 30 Peak
  • Pandora
    Custom (Modern)
    • Players
    • 20 Online
    • 32 Peak
  • UO Phoenix
    Custom (Classic)
    • Players
    • 19 Online
    • 48 Peak
  • UO Enigma
    Custom (Modern)
    • Players
    • 18 Online
    • 172 Peak
  • Arth
    Custom (Modern)
    • Players
    • 18 Online
    • 34 Peak

Donations

Total amount
$0.00
Goal
$500.00
Back