Hello. How is it possible to increase specific skill while item is equiped?
For Hits there is
C#:
Attributes.BonusStr
Is there anything similar? Thanks in advance!
 
Here's a cloak from the custom Druid Spells package that adds several skill boosts and an intelligence boost when worn. It'll show you how to define the stats you want to change and how they are removed when the item is unequipped.

Don't forget something similar to this part in your script so that the mods are actually applied:
Code:
        public DruidCloak( Serial serial ) : base( serial ) 
        { 
            DefineMods();
            
            if ( Parent != null && this.Parent is Mobile ) 
                SetMods( (Mobile)Parent );
        }
 

Attachments

  • DruidCloak.cs
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Here's a cloak from the custom Druid Spells package that adds several skill boosts and an intelligence boost when worn. It'll show you how to define the stats you want to change and how they are removed when the item is unequipped.

Don't forget something similar to this part in your script so that the mods are actually applied:
Code:
        public DruidCloak( Serial serial ) : base( serial )
        {
            DefineMods();
           
            if ( Parent != null && this.Parent is Mobile )
                SetMods( (Mobile)Parent );
        }
Thanks a lot!
 
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