Came across an issue with house signs being refresh when any player , friend or not clicks the house sign. I've also noticed the [get timetodecay timer isn't effected when refreshed? any help will be appreciated. I'm using a 21 day IDOC timer.
Heres the scripts I'm currently using.
 

Attachments

  • BaseHouse.cs
    157.8 KB · Views: 3
  • DynamicDecay.cs
    2.3 KB · Views: 2
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