Ultima Expansion
Renaissance
Anyone know what triggers custom bodyvalues depending on expansion?

Lets say I set my expansion to AOS, my bodyvalues are going to be fine. If I switch to UOR, some bodyvalues are going to be messed up/not the same.
If I switch back to UOR, its going to be fine but itll revert after some time.

Anyone knows whats messing up with the expansion/bodyvalues?

Thank you!
 
Anyone know what triggers custom bodyvalues depending on expansion?
You can check your Bodyconv.def and Body.def files in client folder. There you can see that for each animation there are other values based on expansion. Try to change it according to your values.
 
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