SilasBlackwells
Member
- ServUO Version
- Publish 57
- Ultima Expansion
- Endless Journey
i found the line for the price change if the shards is set to Siege in the following:
if(Siege.SiegeShard)
{
m_Price *= 3;
}
is there a way to make it the same price or Highter even if the shards is not set to siege ?
if(Siege.SiegeShard)
{
m_Price *= 3;
}
is there a way to make it the same price or Highter even if the shards is not set to siege ?