Hi there!
Around line 188 in charactercreation.cs I've changed:

this:
newChar.Hunger = 20;

to this:
newChar.Hunger = 20;
newChar.Skills.Cap = 66000;

But new players still have skillcap at 7200;
I'm doing something wrong, but idk what could be.

Thanks in advance for any insight, I'm a returning (and rusted) member ;)
 
after change CharacterCreation.cs - only new created players getting changes
you can apply a command to existing ones:
[global set skillscap 66000 where playermobile
 
playercaps.cfg

# Configuratoin file for the Player Caps and related things

#------------
# New Char Only
#-----------------------

# Sets the default individual skill cap. Since skills have a decimal value
# they also need to have a decimal value added to their skillcap
SkillCap=1000

# Sets the default total skill cap. Since skills have a decimal value
# they also need to have a decimal value added to their skillcap
TotalSkillCap=
ect ect ect
 
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