I have a set of switches where when 3 of them are in the correct state it sets the combination
lock "match" to true. Verified this..

On my combination lock i have targeted an xmlspawner in the "targetitem" property that should activate the spawner and spawn a teleporter and moongate that will allow the player to enter the Doom Lamp Room solo...

I set the "targetproperty" on the combination lock to /Set/DoRespawn/True and have also tried DoRespawn/True and every other combination I can think of to activate the spawner but it doesn't work..

Anyone know what I'm missing?? I usually just script things but would like to learn a little more on working
with xmlspawners... thanks.
 
Neeevermind... I was unaware you have to click the lock once you have the correct combination.. I wouldn't make a good safe cracker.
 
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