I wanted to know how I can change the costume items, wisp costume, from taking up the hand slot to their shoe slot. This way people could have their own weapons equipped while having their costume equipped. How would I go about doing this?

Here is the code for the Wisp Costume.

using System;
using Server;

namespace Server.Items
{
public class WispCostume : BaseCostume
{
[Constructable]
public WispCostume() : base( )
{
Name = "a wisp halloween costume";
this.CostumeBody = 58;
}

public WispCostume( Serial serial ) : base( serial )
{
}

public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );

writer.Write( (int) 0 );
}

public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

int version = reader.ReadInt();
}
}
}
 
Back