hi i recently installed the cooking expansion set, and now when i do a save i get a crash

this appears in console if i do the save command in the console:

Code:
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
16:13:40 Warning: Attempted to add 0x40000283 "CraftingRecipe" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
16:13:45 Warning: Attempted to add 0x40000284 "Eggs" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
16:13:48 Warning: Attempted to add 0x40000285 "Eggs" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
16:13:48 Effects System Tick.
16:13:48 Effects System Not Active, No Effects Stone Found.
16:13:49 Warning: Attempted to add 0x40000286 "MiniatureMushroom" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
16:13:50 Warning: Attempted to add 0x40000287 "MiniatureMushroom" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.

this is my crash log:

Code:
Server Crash Report
===================

RunUO Version 0.5, Build 5752.24497
Operating System: Unix 2.6.32.42
.NET Framework: 4.0.30319.17020
Time: 10/06/2015 08:37:36
Mobiles: 37918
Items: 97355
Exception:
System.IndexOutOfRangeException: Array index is out of range.
  at UltimaLive.BlockUtility.GetLandData (Point2D blockCoordinates, Int32 mapNumber) [0x00000] in <filename unknown>:0
  at UltimaLive.UltimaLivePacketHandlers.GetBlockCrc (Point2D blockCoords, Int32 mapID, System.Byte[]& landDataOut, System.Byte[]& staticsDataOut) [0x00000] in <filename unknown>:0
  at UltimaLive.UltimaLivePacketHandlers.PushBlockUpdates (Int32 block, Int32 mapID, System.UInt16[] recievedCRCs, Server.Mobile from) [0x00000] in <filename unknown>:0
  at UltimaLive.UltimaLivePacketHandlers.HandleBlockQueryReply (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000] in <filename unknown>:0
  at UltimaLive.UltimaLivePacketHandlers.ReceiveUltimaLiveCommand (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000] in <filename unknown>:0
  at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000] in <filename unknown>:0
  at Server.Network.MessagePump.Slice () [0x00000] in <filename unknown>:0
  at Server.Core.Main (System.String[] args) [0x00000] in <filename unknown>:0

Clients:
- Count: 1
+ 84.126.226.145: (account = pall) (mobile = 0xB9 'Pall')


and this its my console if i do a save into the server playing the client:

Code:
cripts: Compiling C# scripts...done (cached)
Scripts: Skipping VB.NET Scripts...done (use -vb to enable)
Scripts: Verifying...
Finished (5798 items, 1176 mobiles, 14 customs) (0.45 seconds)
ACC Registered: Server.ACC.CSS.CSS
ACC Registered: Server.ACC.CM.CentralMemory
Regions: Loading...Could not find Type 'Default'
Empty area for region 'Midgar'
Empty area for region 'Bosques'
Could not find Type 'Default'
Warning: Duplicate region name 'Bosques' for map 'Felucca'
done
World: Loading...Error:
System.IO.EndOfStreamException: Failed to read past end of stream.
  at System.IO.BinaryReader.FillBuffer (Int32 numBytes) [0x00000] in <filename unknown>:0
  at System.IO.BinaryReader.ReadInt32 () [0x00000] in <filename unknown>:0
  at Server.World.ReadTypes (System.IO.BinaryReader tdbReader) [0x00000] in <filename unknown>:0
  at Server.World.Load () [0x00000] in <filename unknown>:0
  at Server.Core.Main (System.String[] args) [0x00000] in <filename unknown>:0
This exception is fatal, press return to exit


any can help me?
 
and all work fine now :S thats crazy xD
Sounds like a Serialisation and Deserialisation Issue. I noticed the most issues appear when user mod properties and not correct save data.
So it could be, that your shard crashed and your data was incorrect serialized and on reboot had trouble to deserialze. Deleting them is one way.. solving the better.
 
yes mi problem its not now this, i start again with now saves and all works fine. my problem now its when my server crash, the server loads a rear days save, and no the most recent :S
 
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