- ServUO Version
- Publish 57
- Ultima Expansion
- Renaissance
Not really sure what I am missing there, it looks pretty simple but monsters like balron are still doing 50+ damage on naked players. Im guessing damage is generated somewhere else ? (Baseweapons maybe?)
thanks for your highlightment
thanks for your highlightment
dmg:
public virtual void AlterMeleeDamageTo(Mobile to, ref int damage)
{
int mindamage = 5;
int maxdamage = 35;
// Damage Limit from monsters to Players//
if(IsMonster && to is PlayerMobile)
{
if (damage <= 5)
{
damage = (int)mindamage;
}
else if (damage >= 35)
{
damage = (int)maxdamage;
}
}