So I created some custom t-maps for Tokuno, but the mini maps that show up (when you double click the t-map after decoding it) shows the red pin in the wrong location, BUT the coords are correct on the map itself. As far as I can see, the bounds for the Tokuno map are correct. I just can't figure out how to get the pins to show in the right places.

EDIT: I was able to fix this issue by playing around with the ratios between the default TreasureMap.cs X/Y values and my NewTreasureMap.cs X/Y values. Basically, this section here in the constructable:
Code:
if (map == Map.Tokuno)
            {
                if (x2 > 1448)
                    x2 = 1448;

                if (y2 > 1448)
                    y2 = 1448;
            }
 
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