Mccloud

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ServUO Version
Publish Unknown
Ultima Expansion
High Seas
Hello!

I'm trying to create a debuff that forces the player to move at the same speed as if they were walking.

I've tried several ways, but it seems the movespeed is locked on the client-side...

Does anyone know how to fix this?
 
something to do with.
SpeedControl.MountSpeed
maybe : SpeedControl.WalkSpeed
I have a set of boots that can make you run at mount speed
from.Send(SpeedControl.MountSpeed);
 

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