How do I get it to use the new statics file? I am only using the map0.mul and the map 0 mul legacy file.Included in most versions of Dragon was an additional tool called DragonSP (Dragon Static Placement), this program was customizable via scripts, but basically analyzed the (compiled) map tiles and randomly placed trees, rocks, stumps etc based on the terrain type. These statics were saved in 2 files, statics0.mul and staidx0.mul.
If the only file you moved or published was the map0.mul that was generated by Dragon itself, then your client may still be using the original statics files for felucca or whatever map you are replacing. Another possibility is that the DragonSP scripts were changed to somehow add trees over water (southern bayou maybe?) but is less likely.