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Evo Systems

Discussion in 'General Discussion' started by Phred, Feb 4, 2014.

  1. Phred
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    Phred Member

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    Hi all, I remember a long time ago that Xanthos Evo system was popular. What do people use in place of Xanthos or is it going strong? I have seen some postings about pet leveling?
     
  2. IanE
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    IanE Member

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    Seems to work fine for me. But I haven't done extensive testing.....It compiles...
     
  3. Milva
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    #3 Milva, Feb 4, 2014
    Last edited: Feb 4, 2014
  4. IanE
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    IanE Member

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    I never realized RoninGT's FS-ATS had evos lol
     
  5. Milva
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    His would be for Pet leveling :) Phred also asked about this so thought I would mention it.
     
  6. IanE
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    IanE Member

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    So will the Evo's in Xanthos level with FS-ATS system still?
     
  7. IanE
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    IanE Member

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    or is there a way to make the evo's independent from the FS-ATS leveling?
     
  8. Phred
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    Phred Member

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    That would be very cool. For a simple idea, hand your merc a sword, each part levels independently. The more the merc uses the sword, it levels up separately from the already established evolution ! :)
     
  9. Milva
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    No they are different systems, when you breed an evo you get an egg when breeding with the level system you get back a pet. :) In fact if you have both on the server you then need to add a code to the animal trainer so no one can try to breed threw the trainer (with an evo) , other wise the server will crash when they hand in the breeding ticket.( From what I can remember in the settings script for FS Taming, you can add any pet there not to breed)
    I think the evos are over powered along with the merc also for any normal server. Because once an evo has reached ancient, you then need more powerful mobiles.
     
    #9 Milva, Feb 5, 2014
    Last edited: Feb 5, 2014
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  10. Phred
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    Phred Member

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    So far here, I have reconfigured the mercenary so that it is a mage focused. I will be using blank maps and utilizing the map streaming. You never what a cruel harsh world can throw at the adventurer.
     
  11. Döschl
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    Döschl Member

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    hi,

    i search for the fs animal system. is it modified for servuo? i tried a few versions...but the systemn works with the ML Quest system....didnt so nice for servuo :) anybody an idea?

    TY!
    Döschl
     
  12. Mogster
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    Mogster Member

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    Whilst the ancient evo pets were uber OP (The merc was near immortal, properly geared) - the guardians were quite a lot of fun to fight. If they ever were to brought back to our shard, first thing I'd do is nerf the ancients to more reasonable levels. Mostly, because I have intense dislike for anything that makes 80% (Or so) of the standard osi content redundant/a complete cakewalk.
     
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  13. IanE
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    IanE Member

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    It has been a while since I have played with this script or any other for ServUO. I have been contemplating getting it all back up and running soon. If I do and run into any problems that I can fix on my own I will let you know.
     
  14. Döschl
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    Döschl Member

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    hi IanE,

    i have a running system on servuo...or other justuo.... TY! if you need help, let us know, maybe i can help.

    a very good staffler here edited my scripts and now its running out of errors, but i have the special version od serv uo calls justuo.

    Greetings
    Döschl
     
  15. IanE
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    IanE Member

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    Nice!! Glad to here you got that working!

    I will let you know if/when I need help o_O
     
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  16. Karavoc
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    Karavoc New Member

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    so i'm trying to get this script working (http://www.runuo.com/community/thre...ming-systems-gen2-for-runuo-2-3.533166/page-4) but i'm stuck on trying to figure out the base mount error -

    Scripts: Compiling C# scripts...Failed with: 1 errors, 0 warnings
    Errors:
    + Mobiles/Normal/BaseMount.cs:
    CS0101: Line 6: The namespace 'Server.Mobiles' already contains a definition for 'BlockMountType'
    Scripts: One or more scripts failed to compile or no script files were found.
    - Press return to exit, or R to try again.

    it comes up in both player mobile and basemount, but there is no base mount discro mod.
     
  17. Neshoba
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    Neshoba Member

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    not sure if this has been revisted or not if You have 2 scripts using that method for instance 2 different mercenarys and they both have a mount clip in them 1 of the scripts has to be changed to
    if ( null == mount )
    from.Target = new MountTarget1( from, this );
    else
    mount.Rider = this; will be several places that this change needs to be made
     
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