Massapequa submitted a new resource:

Fast Travel: Carriage & Ferry System - An alternative to Public Moongates

This travel system functions much like the Public Moongate system that exists on public version of Ultima Online, but with a slightly different thematic vibe.
Players can go to the NPCS (carriage drivers or ferry captains) throughout the world, select a destination, and travel!
There are a number of default locations that can be easily changed in the CarriageDriver.cs or FerryCaptain.cs.

Directions:
Simply place the folder in your directory and go.
Place the Carriage Drivers and Ferry...

Read more about this resource...
 
Unfortunately this wouldn't compile for me.. I'm getting an error on line 11 for CarriageDriver and FerryCaptain

Error: The type or namespace 'CityLoyalty' does not exist in the namespace 'Server.Engines' (are you missing an assembly reference?)

If your version doesn't have Server.Engines.CityLoyalty, you can just delete that line
Code:
using Server.Engines.CityLoyalty

Then find the line that says:
Code:
CityTradeSystem.OnPublicMoongateUsed(m_Mobile);
And just remove that.
It's the one line that uses that system - not super important to the functionality
They are lines 431 in CarraigeDriver, and 426 in FerryCaptain
Enjoy!
 
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