So in game you can "create" a glass mug of ale with a GM by typing [add glassmug ale … how to make one in a script?
This works for the glass mug but I can't get it to be full of ale.

from.AddToBackpack(new GlassMug());

I've tried adding the ale in a few different ways and can't get it. I figure I'm just forgetting something simple...
 
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