On Pub 57 you get the following when using 1.0.0.1, noticed an if region in the Charity module update I can only assume you meant to do the same thing on this update :)
C#:
GlobalTradeRecord.cs(177,24): error CS1061: 'GenericReader' does not contain a definition for 'ReadSerial' and no accessible extension method 'ReadSerial' accepting a first argument of type 'GenericReader' could be found (are you missing a using directive or an assembly reference?) [C:\ServUO\Scripts\Scripts.csproj]
 
Last edited:
On Pub 57 you get the following when using 1.0.0.1, noticed an if region in the Charity module update I can only assume you meant to do the same thing on this update :)
C#:
GlobalTradeRecord.cs(177,24): error CS1061: 'GenericReader' does not contain a definition for 'ReadSerial' and no accessible extension method 'ReadSerial' accepting a first argument of type 'GenericReader' could be found (are you missing a using directive or an assembly reference?) [C:\ServUO\Scripts\Scripts.csproj]

Thanks! The package has been updated.
 
One other thing I've noticed, I added weapons as a tradeable item but when adding them to the market it takes the uses into account which kinda breaks it allowing you to dupe weapons. Don't know if that's fixable of if I just need to remove those from the market.
1655670011579.png
 
Had several of the names in this and the charity box get scrambled, some of them I removed , deleted, replaced and they were ok but some like the gargoyles pickax are still scrambled, any ideas ?1754585796412.png
 
Had several of the names in this and the charity box get scrambled, some of them I removed , deleted, replaced and they were ok but some like the gargoyles pickax are still scrambled, any ideas ?View attachment 26399

This is a strange one, it would suggest that there is an issue with extracting the name from the hover tooltips.

Please post a new support request thread in the Vita-Nex Support forum so we can diagnose and discuss it further.
 

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