This is an old RunUO script but kinda fun. There is a jar and youcapture a healing fairy. When you die the fairy is released and will ress you or you can dbl click the jar while alive to release the fairy and get healed.

The 'issue' I am trying to figure out is how to delay the fairy from coming out of the jar OnDeath.
Usually you are dead in the middle of a mess, so would be nice for it to come out X seconds after death to heal you. Any thoughts on this????? If you can point me in the right direction it would be greatly appreciated!

Shazzy

** I included the jar as well as the fairy(or Zelda Fairy was it's main design)
 

Attachments

  • HealingFairyJar.cs
    4 KB · Views: 13
  • HealingFairy.cs
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I remember this script was fun for sure-even had a custom area set up for mobs to drop the jar :) agree need to get away from the death mobs before res or have the fairy give a bless/immortal for a short time after res
 
HealingFairyJar

change this method like so

Code:
 private static void EventSink_Death(PlayerDeathEventArgs e)
        {
            Timer.DelayCall(TimeSpan.FromSeconds(2.0), CheckRelease, e.Mobile);
            //CheckRelease(e.Mobile);
        }
 
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