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Hirelings, faction guards, mercs - after log off

Discussion in 'Script Support' started by Phred, Jan 29, 2014.

  1. Phred
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    Phred Member

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    Jan 13, 2014
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    Hi all,

    I have searched a bit and I am looking for a way that will allow a player to hire guards, and they stay on and patrol after the player logs off. I have looked at the government system and it is overkill for my purpose. What I am really looking for is a way to add hirelings, faction guards etc. into a player guild. if a player from another guild that is not in alliance or the same guild they will try to kill that character. (same for someone else bringing their hirelings, faction guards, etc.)

    Thanks!
     
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