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Hirelings, faction guards, mercs - after log off

Discussion in 'Script Support' started by Phred, Jan 29, 2014.

  1. Phred

    Phred Member

    Jan 13, 2014
    Likes Received:
    Hi all,

    I have searched a bit and I am looking for a way that will allow a player to hire guards, and they stay on and patrol after the player logs off. I have looked at the government system and it is overkill for my purpose. What I am really looking for is a way to add hirelings, faction guards etc. into a player guild. if a player from another guild that is not in alliance or the same guild they will try to kill that character. (same for someone else bringing their hirelings, faction guards, etc.)

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