I'm curious, as this has been around in this script for quite some time (HouseGumpAOS.cs), but has always been commented out. Is there more to this that can be put to use, or is there no supporting code/scripts for it at all?

Code:
// This is not as OSI; storage changes not yet implemented

					/*AddHtmlLocalized( 10, 170, 275, 20, 1011237, LabelColor, false, false ); // Number of locked down items:
					AddLabel( 310, 170, LabelHue, m_House.LockDownCount.ToString() );

					AddHtmlLocalized( 10, 190, 275, 20, 1011238, LabelColor, false, false ); // Maximum locked down items:
					AddLabel( 310, 190, LabelHue, m_House.MaxLockDowns.ToString() );

					AddHtmlLocalized( 10, 210, 275, 20, 1011239, LabelColor, false, false ); // Number of secure containers:
					AddLabel( 310, 210, LabelHue, m_House.SecureCount.ToString() );

					AddHtmlLocalized( 10, 230, 275, 20, 1011240, LabelColor, false, false ); // Maximum number of secure containers:
					AddLabel( 310, 230, LabelHue, m_House.MaxSecures.ToString() );*/
 
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