: base(name, 000,0000 , AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
//this.BaseSoundID = 0xA8;



this.SetStr(400);
this.SetDex(125);
this.SetInt(50, 55);
this.SetHits(240);
this.SetMana(0);
this.SetDamage(1, 4);

this.SetSkill(SkillName.MagicResist, 25.0, 30.0);
this.SetSkill(SkillName.Tactics, 30.0, 40.0);
this.SetSkill(SkillName.Wrestling, 30.0, 35.0);

this.Fame = 300;
this.Karma = 300;

this.Tamable = true;
this.ControlSlots = 1;

// if (Mounted)
// {
// Body = 000;
// MountID = 000;
// return;
// }


This way i only get half of the animation and when imount its insivible, yes there is an animation
 
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