i changed it to allow recallign in specific places and not, but dont see where to cross facets
 
Look in Recall.cs

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Code:
 else if (map == null || (!Core.AOS && this.Caster.Map != map))
            {
                this.Caster.SendLocalizedMessage(1005569); // You can not recall to another facet.
            }

And DELETE IT if you want players to recall in and out of any facet.


If you want to allow gate make the same edit to Gate.cs
 

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