Being away and now back, I was curios about why the -debug was removed?
I honestly didnt know until it popped up in a search. I see the changes made, but is this an improvement?
Having to compile the core each time is rather a pain and finding the issue can be confusing for a newbie since it is being shown twice and in very long recap.
Just my opinion, I could be wrong.

Shazzy
 
Was wondering what was so important to move code to where years of scripts where broken? Im not one to complain just curious that servuo moved in this direction? Maybe this has been discussed in another topic if so sorry..
 
I'm not updating any of my current projects to work with the newest distro, honestly im a little annoyed with it, so I'm keeping to a certain version of servuo now. I mean I'm about custom shards not UO accurate shards so it's not exactly a huge problem for me.
 
Debug is in another .bat file and as far as having to compile before starting the server it's to save time loading the server when you restart a server with no changes.
 
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