1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Just starting out and brainstorming

Discussion in 'General Discussion' started by UO:Aftermath, Feb 1, 2017.

  1. UO:Aftermath
    Offline

    UO:Aftermath New Member

    Joined:
    Jan 30, 2017
    Messages:
    6
    Likes Received:
    0
    So I have a team of guys ready to begin an ambitious shard project. One of the most important aspects will be a profession (not class) system for accumulating gold that is not tied or loosely tied to skills. We were wondering where we should begin to create the system? Admittedly im the worst one to be posting this, the one with the least scripting experience. However if anyone has a suggestion of how to get this into the game any help would be appreciated. An example of what I'm talking about:

    A player wants to make money as a farmer, they would go to a npc farmer and take a job as a farmer and purchase a plot of land for planting. Player would plant seeds, water and harvest them. Then sell these plants to npcs or players and make gold off of that. Additionally a weekly salary would be generated into their bank based on theit production.

    Any ideas on how to start scripting an idea like this?

    Thanks in advance!
     
Similar Threads: starting brainstorming
Forum Title Date
Script Support How to change player's starting location? Nov 2, 2017
The Back Room starting C# help wanted Sep 28, 2017
ServUO Discussion How to get out of starting area + reagent spawns Aug 7, 2017
Windows Support Server Not Restarting Sometimes .... Mar 2, 2017
Script Support Buttons for starting locations on map when entering Britannia? Aug 13, 2016
New Join Forum Thinking of starting a new adventure Jul 4, 2016
Script Support New character starting city Jun 20, 2016