FIXEDIs there something i need to change elsewhere? i have <logoutDelay active="true" /> set on all towns and its still an instant delay?
FIXEDIs there something i need to change elsewhere? i have <logoutDelay active="true" /> set on all towns and its still an instant delay?
I was in Test Center mode for beta so i went into PlayerMobile.cs and change line 6177What was the issue?
Was it that the delay doesn't apply to staff and that's how it was being tested?
Sometimes these things aren't too obvious.
If it wasn't that, it'd be great if you share the fix for others with the same issue.
public override TimeSpan GetLogoutDelay()
{
if (Young || BedrollLogout || BlanketOfDarknessLogout || TestCenter.Enabled)
{
return TimeSpan.Zero;
}
return base.GetLogoutDelay();
}
public override TimeSpan GetLogoutDelay()
{
if (Young || BedrollLogout || BlanketOfDarknessLogout)
{
return TimeSpan.Zero;
}
return base.GetLogoutDelay();
}
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