(Rewrote thread)

I'm a complete novice to ServUO & C# and I'm trying to write a basic script to give +.1 skill on consuming an item.

Code:
using System;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;


namespace Server.Items
{
	public class TamingBiscuit : Item
	{
		[Constructable]
		public TamingBiscuit() : base( 0x09D2 )
		{
			LootType = LootType.Blessed;
			Movable = true;
			Weight = 0.0;
			Name = "Taming Biscuit";
		}
	
	
		public override void OnDoubleClick( Mobile from )
		{
			PlayerMobile m;
			
				if ( !IsChildOf( from.Backpack ) )
				{
					from.SendMessage ("That must be in your backpack for you to use it."); // That must be in your backpack for you to use it.
				}
				else if ( from.Taming >= 125)
				{
					from.SendMessage ("You have already reached 125.0 skill.");
				}
				else
				{
					from.Taming += .1;
					from.SendMessage ( "You have gained +.1 Animal Taming");
					Delete();
				}
		}

		public TamingBiscuit ( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}

I'm not sure what to place as a skill. Where can I find what skills are named?
 
Last edited by a moderator:
Look at Server/Skills.cs

In that file there is an enum which lists all the skills: "public enum SkillName"

For the Taming, you should be using this:

Code:
from.Skills[SkillName.AnimalTaming].Base

or

from.Skills[SkillName.AnimalTaming].Value

not sure which one.
 
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