ServUO Version
Publish 57
Ultima Expansion
Stygian Abyss
Hi there,
I am looking for a vendor npc that buys and sells all types of things from/to players for example: Ingots, woods, leather, reagents, crafted items armors, weapons etc.
As more you sell, for example, valorite ingots as he decreases gold that he will give to you. A sort of free market npc.
Is there a similar npc vendor?
I would like that the player may make money rapidly initially also with resources, crafted items or items that they find in mobs.

Furthermore I am trying to change welcome message on the left when I log in. I have tried with welcometime.cs but nothing :/ Which other file I can check?
Thanks!
 
im looking for a similar vendor that would not restock only sell from list of what he buys!
in sbvendors files you can change buy sell items.
i made these couldnt add buy sell items from recovered at sea stuff..
and couldnt make it to never restock and keep inventory stock from bought items.. restocks auto.. because stock always disapears..
 

Attachments

  • PiratePainter.cs
    1.7 KB · Views: 2
  • SBPiratePainter.cs
    2.1 KB · Views: 2
I have 2 errors with these two scripts:
in PiratePainte.cs
- line from 22 to 28: SetWearable missing
in SbPiratePainter.cs
- line 32 e 34 BoatPaintRemover missing
Unfortunately I do not manage to try this scripts :/
 
what uo are you running?
these for sbboatpainter..
you can add items to vendor here..
this.Add(new GenericBuyInfo(typeof(BlackStaff), 22, 0, 0xDF1, 0));
this number 0xDF1
this number is for the item
find file for blackstaff and you can see the item number is the base id number..
all items have a base id...
then you can add and take away stuff vendor buys here...


if you add // before a line it makes that line invisible
//this.Add(new GenericBuyInfo(typeof(BlackStaff), 22, 0, 0xDF1, 0));
so now it wont use that line..
 

Attachments

  • BoatPaint.cs
    3.9 KB · Views: 4
  • BoatPaintRemover.cs
    1.9 KB · Views: 4
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