Unleashed
Im trying to figure out how it knows what properties to set on a item when they spawn
Like I see how it knows how many properties and how the max and min amount but I don't see where the code is that it adds the props
am I missing something or is this done though another file.
reason im trying to figure this out because I want to start working on the new magic system uo uses.
Like I see how it knows how many properties and how the max and min amount but I don't see where the code is that it adds the props
am I missing something or is this done though another file.
reason im trying to figure this out because I want to start working on the new magic system uo uses.