I am utilizing a class system of sorts (RunUO 2.2), and wish to include a criminal class (or classes, not sure yet). The system is already set up, and uses an enum to identify each class. I would like for this criminal class to appear permanently gray, regardless of positive karma, or whether or not the character has committed a criminal act, and want that character to remain so. Would setting Criminal status to "true" be sufficient? Is there something in the system that would cause this setting to be reset to "false" due to time elapsed, action taken, etc? Would this be the best way to go about it, or is there a better method? Also, how would one do the same for a character being permanently red/murderer?

Thanks in advance for any help!
 
Thanks! I see that there is also an AlwaysAttackable, which might work for permanent gray status. I will have to play around with it. Thanks again.
 
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